package game.players;

import game.players.states.CPUMateWithoutBall;

import com.uqbar.vainilla.appearances.Sprite;

public class SoccerPlayerCPUMate extends SoccerPlayer{

	public SoccerPlayerCPUMate(int x, int y) {
		super(x, y);
		this.setAppearance(Sprite.fromImage("/images/arquero_arco.png").crop(10,10,105,90).flipHorizontally());
		this.setState(new CPUMateWithoutBall(this));
	}

}
